Gutspiller
12-19-2002, 09:46 AM
Zero Sum Software has issued a new patch for Prelude to Darkness, upgrading their top-down 3D role-playing game to version 1.35. This release adds "Alt key highlighting to combat" along with fixing a couple more bugs and some background memory issues.
Fixes and Changes in v1.35:
- Fixed lockup during discussion with Shirag
- Fixed unconscious characters not awakening after combat and made resting awaken unconscious characters
- Fixed issue with Thaumaturgy improving instead of Gifts when used
- Fixed some background memory issues
- Added Alt key highlighting to combat
1.7 MB
3dGamers.com (http://www.3dgamers.com/dl/games/preludetodarkness/preludepatch135.exe.html)
Fixes and Changes in v1.35:
- Fixed lockup during discussion with Shirag
- Fixed unconscious characters not awakening after combat and made resting awaken unconscious characters
- Fixed issue with Thaumaturgy improving instead of Gifts when used
- Fixed some background memory issues
- Added Alt key highlighting to combat
1.7 MB
3dGamers.com (http://www.3dgamers.com/dl/games/preludetodarkness/preludepatch135.exe.html)