Gutspiller
08-11-2003, 11:01 AM
"Graeme joined on at id in March of 1999 after serving as CEO of Trilobyte (The 7th Guest and The 11th Hour), a company he co-founded. In moving over to Dallas-based Ensemble, he reunites with fellow id alumnus Paul Jaquays (Ensemble now has three ex id developers: Devine, Jaquays, and Sandy Petersen).
Graeme, working on Quake III Arena, Team Arena, and was the main force behind Quest, a proposed multiplayer online game that was cancelled by id in favor of Doom III. Devine was also the main development force behind the Macintosh ports of id's more recent games.
Source: German website Gamestar.de (http://www.gamestar.de/news/branchen/13463/)
Graeme, working on Quake III Arena, Team Arena, and was the main force behind Quest, a proposed multiplayer online game that was cancelled by id in favor of Doom III. Devine was also the main development force behind the Macintosh ports of id's more recent games.
Source: German website Gamestar.de (http://www.gamestar.de/news/branchen/13463/)