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View Full Version : 3DActionPlanet Has Fixes For OF/Blue Shift!!


ironwalker
03-13-2002, 02:59 PM
Opposing Force Fixes:
Added two new maps ("op4cp_park", a new CTF map, and "op4ctf_power", a capture point game type).
Revised "op4ctf_dam" to clip off certain regions that offered unfair vantage points.
Integration of Half-Life client side weapon code.
Updated OpFor weapons to use client side weapon code.
Addition of "sv_oldweapons" cvar. When set to 1, will turn off some client side prediction.

Blue Shift Fixes:
Flashlight now works correctly in all video modes.
Custom maps may now be loaded.
Fixed a bug which caused some users to be unable to proceed in ba_yard5
The player will no longer crouch if the jump button is held down.
The player will no longer longjump from double tapping jump
Missing animations added and changed animations of some High Definition Models return.

Grab em here!! (http://www.3dactionplanet.com/news/#PQN356432)