Gutspiller
05-07-2004, 11:16 AM
Besides having Wideload's group focus more on the development of new properties (over the actual production), what are some of the other advantages with this model?
The first big advantage of our model is that our internal team stays focused on the creative side. Because the internal team is small, we have a great culture and environment to be inventive and idea rich. We have an informal atmosphere that fosters creativity in a way you can't achieve at a large organization. Additionally, our model allows us to build the right sized production team with the right makeup every time, without having to
carry an enormous overhead, which in turn decreases overall game development costs.
Loadedinc.com (http://www.loadedinc.com/page.php?temp_view=page.php&id=204)
Maybe one of these days they will start their first game. <img src=images/icons/icon24.gif>
The first big advantage of our model is that our internal team stays focused on the creative side. Because the internal team is small, we have a great culture and environment to be inventive and idea rich. We have an informal atmosphere that fosters creativity in a way you can't achieve at a large organization. Additionally, our model allows us to build the right sized production team with the right makeup every time, without having to
carry an enormous overhead, which in turn decreases overall game development costs.
Loadedinc.com (http://www.loadedinc.com/page.php?temp_view=page.php&id=204)
Maybe one of these days they will start their first game. <img src=images/icons/icon24.gif>